Watch this YouTube tutorial or reference the information below to learn how to use blend modes to level up your Lightform Designs!
Blend Modes take the pixels of one layer and blend them with the pixels of the layer beneath it.
In Creator, Blend Modes can be adjusted on both layer types - Surfaces and Assets (effects, generators, imported videos, and images). By default, the Blend Mode of a layer is set to Normal.
The way that layers blend in each mode is determined by an algorithm that applies calculations to the pixels on the layers. You can use Blend Modes to create layered visuals that generate new and compelling combinations using existing assets.
How to adjust the Blend Mode
- Add two or more assets to a Surface (e.g. built-in assets: Plasma and Yinyang)
- Select the asset on top
- In the Properties panel, click the drop-down under Blend Mode to select a different mode
Inherit Alpha
This button is a modifier for Blend Modes and when activated, it will apply a mask of the base layer's shape to all layers above it. This is most commonly used to add effects and visuals to text.
Blend Modes in Creator
There are 19 Blend Modes available in Lightform Creator.
Included below are examples of all the different Blend Modes when applied to a Surface that has the Yinyang built-in video as the base layer and a Plasma generator over it.
Project set up
Top Layer - Plasma |
Bottom Layer - Yinyang |
Blend Modes
Normal
|
Darken
|
Multiply
|
Color Burn
|
Linear Burn
|
Lighten
|
Screen
|
Color Dodge
|
Linear Dodge
|
Overlay
|
Soft Light
|
Hard Light
|
Vivid Light
|
Linear Light
|
Pin Light
|
Hue
|
Color
|
Saturation
|
Luminosity |
Additional References
Read more about Blend Modes:
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