Q: Does it have sound/audio?
We don't have direct audio support with Lightform, but this feature is on our roadmap. If you want to sync your audio from an external source, you could use a 3rd party tool, or network communication (e.g., via OSC) to sync music with the Lightform to achieve the desired effect.
Q: Is a microphone built in that can be used as input (for example a clap)?
There is no microphone on the LF1. However, you can use external sensors (microphones) to detect a signal and trigger projected content through Lightform.
Q: Can Lightform track moving objects?
Lightform is designed to use structured light scanning so it can work with most projectors with various lenses. Lightform generates a high resolution (1080p) scan of the scene. Lightform does not support real-time tracking.
Q: Does it work outdoors?
Lightform LF1 is designed to be used in controlled environments.
- Water Resistance: None (Use caution if operating outdoors)
- Operating Temperature: 0°C - 30°C (32°F - 86°F) ambient conditions; Ensure proper ventilation around the device. Do not install in tightly enclosed spaces. Ambient Light: If you can clearly see the projected image, then LF1 can scan the object.
Overall, projection doesn't work in direct sunlight, and performance varies with the amount of sun or artificial light in the scene.
Q: How do I remotely access multiple LF1s?
We have yet to release details about Lightform Creator Pro and Enterprise, which will allow you to remotely control and update your LF1s.
Q: Can I leave Lightform on all the time?
Yes, Lightform was designed to be deployed in permanent installations and left on 24/7.
Q: Can you help me plan or pre-visualize my installation?
Lightform is focused on building the LF1 platform, and doesn't provide professional services at this time. Here are some online resources to help.
- Lumitrix has a calculator for building projections (http://configurator.lumitrix.eu/).
- If you know what projector you want to use, Projector Central has a calculator (https://www.projectorcentral.com/projection-calculator-pro.cfm).
- Mapping Matter has a great solution for pre-visualizing your projection scene, but is a bit pricey (http://www.mappingmatter.com/pricing.html).
Q: Can you recommend a projection mapping agency to help us?
Lightform is focused on building the LF1 platform, and we currently don't have any specific recommendations for projection mapping agencies. We've intentionally built Lightform so any designer and creative agency can create projected AR experiences, without specific experience in projection mapping.
Q: Is Lightform moire based mapping?
Lightform uses visible structured light patterns (grey codes) to acquire a smart scan of the scene, which resembles moire patterns.
Q: Is it interactive? Can I use Lightform to create an interactive game?
Lightform renders interactive content on the LF1, like the instant effects that are real-time shaders running on the color and depth estimate scan of the scene. Lightform is designed to use OSC to trigger content on the Lightform. Therefore, Lightform content can be interactively triggered by an external sensor or device (e.g., mobile phone). However, Lightform does not support real time tracking.
Q: Do I have to use WiFi? Can I use Ethernet?
You need to be connected to the Lightform Via WiFi or Ethernet to get the latest software and firmware updates. You can otherwise use your Lightform without an internet connection. If you wish to use your Lightform offline, you should update them with an internet connection first.
Q: How long does it take to publish content to the LF1?
This depends on your network and the amount of content you're pushing. Publishing your project involves both rendering your project content to video and uploading your project to the LF1. This is comparable to rendering out videos in video editing software. If your project only contains live effects, then rendering is trivial and won't take long. The more complex the project is, the longer the render and upload time. Projects with more and/or longer slides and with more content increase render and upload times. To minimize latency, you can connect to the LF1 over Ethernet.
Q: What ambient lighting does it work in? Can it be used in low light, bright light?
Lightform can be used with high or low ambient light, as long as you can see the projected image well, then Lightform can do the scan. This means you will need a bright (high lumen) projector if you have a significant amount of ambient light or have a large scene size.
Q: How does it re-align content?
To re-align content you should re-scan the scene, then realign your content via the move and edit tools.
Q: What file formats does Lightform Creator support?
You can add your own imported media (video or images) to your project. Lightform Creator supports the following video and image file types:
|Video||.mov, .mp4, .mpg, .mpeg, .flv, .avi*|
|Image||.bmp, .jpg, .jpeg, .png, .tif, .tiff, .tga|
*We recommend encoding your videos with the h264 codec, .mp4 container, at 30fps, with H.264 Profile: "High".
Q: Can I use my own computer to stream real time visuals to Lightform?
Currently, Lightform does not support live streaming of content from your computer to the LF1 device.
Q: Can I use my own images/videos?
You can import your own images and videos, or use our library of built-in effects.
Q: Can you export 3D mesh models?
Lightform does not export 3D mesh models. Lightform uses the depth estimate map of the scene to make content creation easier within Lightform Creator.
Q: Can I import/export masks?
You can export masks in Lightform Creator to use in other content creation software. We plan to add importing masks into Lightform Creator, but we don't have an estimate on the timeline yet.
Q: Is it possible to stream content to the projector from another application? Can I use it with my projection mapping software (MadMapper, Resolume, Arkaos, HeavyM, Watchout, QLab)?
Lightform is designed to be an all-in-one solution for projection mapping. Lightform doesn't support streaming from other applications into Lightform Creator. You can import images & video content, and you can control interactive content via Open Sound Control message from another application.
Q: Can I import an animated 3D object (.obj) or models?
It is not possible to import an animated 3D object into Lightform Creator at this time.
Q: How many Instant Effects can run on the LF1?
We are still exploring the best way to optimize instant effects on the LF1 device, and we will be releasing more details on performance requirements in the future.
Q: Does it support custom effects?
Lightform Creator includes a library of real-time customizable effects that are optimized for Projected AR.
Q: Will you be selling the accessories on their own?
At this time, Lightform accessories are only included in the Starter Kit.
Q: What is the power voltage for LF1?
The device runs on a 12V DC input and draws up to 20 Watts depending on usage. We include the appropriate AC power adapter and interchangeable plugs for US, EU, and UK standard outlets.
Q: How much storage capacity does Lightform have?
Lightform LF1 has 20 GB of eMMC on-board reliable storage. Other media servers (Raspberry pi) use SD Cards for storage which can fail over time, whereas LF1 has reliable eMMC storage.
Q: How do I make my own Starter Kit?
Epson sells the Starter Kit projector under a different name in Europe, the Epson EH-TW650: https://www.epson.eu/products/projectors/home-cinema/eh-tw650. We are exploring offering accessories separately down the road.
Q: Can I use a VGA 2 HDMI adapter cable?
We haven't tried this out ourselves yet, so we can't say that it is officially supported. HDMI adapters sometimes have poor performance and drop signal, but it may work adequately.
Q: If the IR blaster 1/8" plug isn't being used for that IR could it handle a microphone?
Unfortunately, the IR line does not support audio. However, we plan to support external audio integrations in the future. Let us know if you have any thoughts on what would be most useful for you.
Q: Can I use a pico/micro projector?
Lightform works with most normal throw projectors (throw ratio 0.85-1.8), irrespective of the projector's size. Lightform must still be able to see the projected image.
Q: What projectors are compatible with LF1?
Lightform works with most normal throw projectors (throw ratio 0.85-1.8). Compatible projectors must have HDMI input and support 1080p input resolution. Projectors of any size and brightness can be used. As long as you can see the projected image well on an object, then Lightform will be able to perform a scan.
Q: Does this work with short throw projectors?
The LF1 supports projector throw ratios between 0.85-1.8. We will add support for other throw ratios in the future.
Q: How large of an image can the Epson 1060 throw?
The Epson 1060 projector is 3,100 lumens. In high bright lighting (e.g. retail) it works well on a 4 ft wide scene, in a darker room (e.g. an event) it works on a 10 ft wide scene, in pitch black (e.g. at night) it could be used on a 20 ft wide scene. Projector Central has a calculator to help with projector placement. https://www.projectorcentral.com/Epson-Home_Cinema_1060-projection-calculator-pro.htm
Q: Does it work with 4K projectors?
Lightform LF1 outputs up to 1920x1200 resolution. Thus LF1 works with 4K projectors that accept HD input, but will only result in HD content.
Q: What are the limitations of scan? What is the range of the LF1 scan?
Lightform works with normal throw projectors (throw ratio 0.85-1.8) and can scan almost any size scene, from a coffee cup to a building. The LF1 hardware can scan matte objects that are at least 3 ft away. If the LF1's camera can see the projected image and the projection is in focus, then it can perform a scan.
Q: Can you map content to a reflective & changing surface?
Lightform uses visible structured light scanning, so like most scanning systems it doesn't work on reflective surfaces. Lightform doesn't support real time tracking, so if the surface changes, you will need to perform another scan.
Q: Is there an API/SDK?
Lightform LF1 has Open Sound Control (OSC) support which can be used to trigger scenes and to control the interactive intelligent effects (shaders running in real-time on LF1). We are exploring a REST API, ways to create your own shaders for intelligent effects, and additional API integrations down the road.
Q: Can I use Twitter with Lightform?
We are working on native rendering of content from social media within Lightform, but we haven't released any details yet.
Q: Does your software have the ability to apply a chroma key to my footage if I record using a green screen?
Lightform doesn't support chroma keying or streaming live content.
Q: What are the system requirements for the software?
We are actively developing and testing our software on various machines and operating systems. Below you can find our current recommendations.
OS: MacOS 10.12+ or Windows 10
CPU: 64-bit Intel® or AMD® multi-core processor
Graphics: Intel Iris Graphics or above, and most GPUs supporting OpenGL 4.1+ RAM: 8 GB of RAM minimum (16 GB+ recommended) Disk space: 1 GB of free disk space for install
Q: Can you use Lightform Creator without the LF1?
Lightform Creator only works with the LF1 hardware.
Lightform Creator Pro
Q: What is Lightform Creator Pro & Enterprise? What are the differences and costs? What is the release date?
Details and pricing for Lightform Creator Pro and Enterprise will be released in the coming months.
Q: Do you need a Pro/Enterprise license for each LF1 device?
Yes, each LF1 will need an accompanying license of Lightform Creator Pro if you use a pro feature.
Q: Will I need new hardware for the Pro version?
No, the Lightform Creator Pro will not require any additional hardware and you can choose to upgrade to Pro at any point after it's released.